Fire Emblem/List of Items

< Fire Emblem(Redirected from List of items in Fire Emblem 7)

Items are split into two major groups, weapons and tomes, and regular items. Below is a list of items in Fire Emblem, as well as their details.

Contents

[edit] Weapons

[edit] Swords

Main article: Swords

The following is a list of swords in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Ironsword.gif Iron Sword E 1 5 90 0 5 46 460 1 -
Slimsword.gif Slim Sword E 1 3 100 5 2 30 480 1 -
Emblemblade.gif Emblem Blade E 1 5 90 0 5 60 - 1 -
Poisonsword.gif Poison Sword D 1 3 70 0 6 40 - 1 Poisons on contact, enemy only.
Steelsword.gif Steel Sword D 1 8 75 0 10 30 600 1 -
Ironblade.gif Iron Blade D 1 9 70 0 12 35 980 2 -
Armourslayer.gif Armorslayer D 1 8 80 0 11 18 1260 1 Effective against armored units.
Longsword.gif Longsword D 1 6 85 0 11 18 1260 1 Effective against horseback units.
Wodao.gif Wo Dao D 1 8 75 35 5 20 1200 1 Myrmidons, Swordmasters, and Lyn only.
Steelblade.gif Steel Blade C 1 11 65 0 14 25 1250 2 -
Killingedge.gif Killing Edge C 1 9 75 30 7 20 1300 1 -
Wyrmslayer.gif Wyrmslayer C 1 7 75 0 5 20 3000 1 Effective against dragons.
Lightbrand.gif Light Brand C 1~2 9 70 0 9 25 1250 1 Targets Res, casts Light magic at half Mt at range.
Lancereaver.gif Lancereaver C 1 9 75 5 9 15 1800 2 Reverses the Weapon Triangle.
Bravesword.gif Brave Sword B 1 9 75 0 12 30 3000 1 Allows for two consecutive attacks.
Windsword.gif Wind Sword B 1~2 9 70 0 9 40 8000 1 Targets Res, effective against fliers, casts Anima magic at half Mt at range.
Silversword.gif Silver Sword A 1 13 80 0 8 20 1500 1 -
SilverBlade.gif Silver Blade A 1 14 60 0 13 15 1800 2 -
Runesword.gif Runesword A 1~2 12 65 0 11 15 3300 1 Casts Dark magic at half Mt and carries the effect of Nosferatu.
Regalblade.gif Regal Blade S 1 20 85 0 9 25 15000 1 -
Manikatti.gif Mani Katti Prf 1 8 80 20 3 45 - 2 Lyn only, effective against armored and horseback units.
Rapier.gif Rapier Prf 1 7 95 10 5 40 6000 2 Eliwood only, effective against armored and horseback units.
Solkatti.gif Sol Katti Prf 1 12 95 25 14 30 - 2 Lyn only, +5 Res, effective against dragons.
Durandal.gif Durandal Prf 1 17 90 0 16 20 - 1 Eliwood only, +5 Str, effective against dragons.

The Emblem Blade and Wind Sword can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

[edit] Lances

Main article: Lances

The following is a list of lances in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Ironlance.gif Iron Lance E 1 7 80 0 8 45 360 1 -
Slimlance.gif Slim Lance E 1 4 85 5 4 30 450 1 -
Javelin.gif Javelin E 1~2 6 65 0 11 20 400 1 -
Emblemlance.gif Emblem Lance E 1 7 80 0 8 60 - 1 -
Poisonlance.gif Poison Lance E 1 4 65 0 8 40 - 1 Poisons on contact, enemy only.
Steellance.gif Steel Lance D 1 10 70 0 13 30 480 2 -
Heavyspear.gif Heavy Spear D 1 9 70 0 14 16 1200 1 Effective against armored units.
Horseslayer.gif Horseslayer D 1 7 70 0 13 16 1040 1 Effective against horseback units.
Shortspear.gif Short Spear C 1~2 9 60 0 12 18 900 1 -
Killerlance.gif Killer Lance C 1 10 70 30 9 20 1200 1 -
Axereaver.gif Axereaver C 1 10 70 5 11 15 1950 2 Reverses the Weapon Triangle.
Bravelance.gif Brave Lance B 1 10 70 0 14 30 7500 1 Allows for two consecutive attacks.
Spear.gif Spear B 1~2 12 70 5 10 15 9000 1 -
Spear.gif Spear (Vaida) B 1~2 12 70 5 10 15 1500 1 +17 MHP, +5 Str, +4 Skl, +9 Spd, +4 Def, +14 Res, used by Vaida as a boss.
Silverlance.gif Silver Lance A 1 14 75 0 10 20 1200 1 -
Rexhasta.gif Rex Hasta S 1 21 80 0 11 25 15000 1 -

The Emblem Lance can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

[edit] Axes

Main article: Axes

The following is a list of axes in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Handaxe.gif Handaxe E 1~2 7 60 0 12 20 300 1 -
Ironaxe.gif Iron Axe E 1 8 75 0 10 45 270 1 -
Emblemaxe.gif Emblem Axe E 1 8 75 0 10 60 - 1 -
Steelaxe.gif Steel Axe E 1 11 65 0 15 30 360 2 -
Devilaxe.gif Devil Axe E 1 18 55 0 18 20 900 8 May damage user instead.
Poisonaxe.gif Poison Axe D 1 4 60 0 10 40 - 1 Poisons on contact, enemy only.
Halberd.gif Halberd D 1 10 60 0 15 18 810 1 Effective against horseback units.
Hammer.gif Hammer D 1 10 55 0 15 20 800 1 Effective against armored units.
Dragonaxe.gif Dragon Axe C 1 10 60 0 11 40 6000 1 Effective against dragons.
Killeraxe.gif Killer Axe C 1 11 65 30 11 20 1000 1 -
Swordreaver.gif Swordreaver C 1 11 65 5 13 15 2100 2 Reverses the Weapon Triangle.
Swordslayer.gif Swordslayer C 1 11 80 15 13 30 2000 1 Reverses the Weapon Triangle, effective against Mercenaries, Heroes, Myrmidons, Swordmasters, and Lyn.
Braveaxe.gif Brave Axe B 1 10 65 0 16 30 2250 1 Allows for two consecutive attacks.
Tomahawk.gif Tomahawk A 1~2 13 65 0 14 15 3000 1 -
Silveraxe.gif Silver Axe A 1 15 70 0 12 20 1000 1 -
Basilikos.gif Basilikos S 1 22 75 0 13 25 15000 1 -
Wolfbeil.gif Wolf Beil Prf 1 10 75 5 10 30 6000 1 Hector only, effective against horseback and armored units.
Armads.gif Armads Prf 1 18 85 0 18 25 - 1 Hector only, +5 Def, effective against dragons.

The Emblem Axe and Dragon Axe can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

[edit] Bows

Main article: Bows

The following is a list of bows in the game. All bows are effective against flying units, unless stated.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Ironbow.gif Iron Bow E 2 6 85 0 5 45 540 1 -
Emblembow.gif Emblem Bow E 2 6 85 0 5 60 - 1 Not effective against flying units.
Poisonbow.gif Poison Bow D 2 4 65 0 5 40 - 1 Poisons on contact, enemy only.
Shortbow.gif Short Bow D 2 5 85 10 3 22 1760 2 -
Longbow.gif Longbow D 2~3 5 65 0 10 20 2000 1 -
Steelbow.gif Steel Bow D 2 9 70 0 9 30 720 1 -
Killerbow.gif Killer Bow C 2 9 75 30 7 20 1400 1 -
Bravebow.gif Brave Bow B 2 10 70 0 12 30 7500 1 Allows for two consecutive attacks.
Silverbow.gif Silver Bow A 2 13 75 0 6 20 1600 1 -
Rienfleche.gif Rienfleche S 2 20 80 0 7 25 15000 1 -

The Emblem Bow can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

Ballistae are a subdivision of Bows, which also share their effectiveness against fliers. However, they can only be used by Archers and Snipers when one is available in the chapter.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Ballista.gif Ballista E 3~10 8 70 0 20 5 - 4 Cannot be countered.
Killerballista.gif Killer Ballista E 3~10 12 65 10 20 5 - 4 Cannot be countered.
Ironballista.gif Iron Ballista E 3~10 13 60 0 20 5 - 4 Cannot be countered.

[edit] Magic

[edit] Anima

Main article: Anima (magic)

The following is a list of Anima magic tomes in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Fire.gif Fire E 1~2 5 90 0 4 40 560 1 -
Thunder.gif Thunder D 1~2 8 80 5 6 35 700 1 -
Elfire.gif Elfire C 1~2 10 85 0 10 30 1200 2 -
Bolting.gif Bolting B 3~10 12 60 0 20 5 2500 1 Cannot be countered.
Fimbulvetr.gif Fimbulvetr A 1~2 13 80 0 12 20 6000 1 -
Excalibur.gif Excalibur S 1~2 18 70 10 13 25 25000 3 -
Forblaze.gif Forblaze Prf 1~2 14 85 5 11 20 - 1 Athos only, +5 Luk, effective against dragons.

[edit] Light

Main article: Light (magic)

The following is a list of Light magic tomes in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Lightning.gif Lightning E 1~2 4 95 5 6 35 630 1 -
Shine.gif Shine D 1~2 6 90 8 8 30 900 2 -
Divine.gif Divine C 1~2 8 85 10 12 25 2500 1 -
Purge.gif Purge B 3~10 10 75 5 20 5 3000 1 Cannot be countered.
Aura.gif Aura A 1~2 12 85 15 15 20 8000 1 -
Luce.gif Luce S 1~2 16 95 25 16 25 30000 3 -
Aureola.gif Aureola S 1~2 15 90 5 14 20 - 1 +5 Res, effective against dragons and Nergal.

[edit] Dark

Main article: Dark (magic)

The following is a list of Dark magic tomes in the game.

Name Rank Range Mt Hit Crt Wt Uses Worth WExp Notes
Flux.gif Flux D 1~2 7 80 0 8 45 900 1 -
Luna.gif Luna C 1~2 0 95 20 12 35 5250 2 Negates enemy's Res.
Nosferatu.gif Nosferatu C 1~2 10 70 0 14 20 3200 1 Restores HP equal to damage dealt.
Eclipse.gif Eclipse B 3~10 - 30 0 12 5 4000 8 Halves enemy's current HP, cannot be countered.
Fenrir.gif Fenrir A 1~2 15 70 0 18 20 9000 1 -
Gerspenst.gif Gerspenst S 1~2 23 80 0 20 25 30000 3 -
Ereshkigal.gif Ereshkigal - 1~2 20 95 5 12 - - 1 -

[edit] Staff

Main article: Staff

The following is a list of staves in the game.

Name Rank Range Uses Worth WExp Exp Notes
Heal.gif Heal E 1 30 600 2 11 Heals (Mgc + 10) HP to ally.
Mend.gif Mend D 1 20 1000 3 12 Heals (Mgc + 20) HP to ally.
TorchS.gif Torch D 1~(Mgc/2) 10 1000 5 15 Lights up an area in Fog of War. The effect becomes weaker each turn.
Unlock.gif Unlock D 1~2 10 1500 5 17 Unlocks a door.
Recover.gif Recover C 1 15 2250 3 17 Restores all HP to an ally.
Restore.gif Restore C 1 10 2000 3 20 Removes an ally's status.
Hammerne.gif Hammerne C 1 3 1800 8 40 Fully restores a weapon's durability.
Barrier.gif Barrier C 1 15 2250 4 17 Increases an ally's Res by 7. The effect becomes weaker each turn.
Physic.gif Physic B 1~(Mgc/2) 15 3750 3 22 Heals (Mgc + 10) HP to ally.
Silence.gif Silence B 1~(Mgc/2) 3 1200 5 30 Silences an enemy to block them from using magic or staves.
Sleep.gif Sleep B 1~(Mgc/2) 3 1500 5 35 Sends an enemy to sleep to stop them from moving or attacking.
Berserk.gif Berserk B 1~(Mgc/2) 3 1800 5 40 Berserks an enemy so they cannot distinguish friend from foe.
Rescue.gif Rescue B 1~(Mgc/2) 3 1800 7 40 Teleports an ally to the user.
Fortify.gif Fortify A 1~(Mgc/2) 8 8000 5 60 Heals (Mgc + 10) HP to all allies.
Warp.gif Warp A 1 5 7500 7 85 Teleports an ally to any traversable location on the map.

[edit] Items

[edit] Items used on the Map

The following items can only be used on the map.

Name Uses Worth Notes
Vulnerary.gif Vulnerary 3 300 Restores 10 HP.
Elixir.gif Elixir 3 3000 Restores all HP.
Antitoxin.gif Antitoxin 3 450 Cures Poison condition.
Doorkey.gif Door Key 1 50 Opens a door.
Chestkey.gif Chest Key 1 300 Opens a chest.
Chestkey.gif Chest Key 5 1500 Opens a chest.
Lockpick.gif Lockpick 15 1200 Thieves and Assassins only, opens doors and chests.
Torch.gif Torch 5 500 Increases sight in Fog of War to 7 squares, effect weakens each turn.
Purewater.gif Pure Water 3 900 Increases Res by 7, effect weakens each turn.
Mine.gif Mine 1 500 Halts movement and deals 10 damage to anyone who crosses over it.
Lightrune.gif Light Rune 1 800 Temporarily makes a space untraversable.

[edit] Items which allow units to Class Change

Main article: Class Change

The following items allow unpromoted units to class change.

Name Uses Worth Notes
HeavenSeal.gif Heaven Seal 1 20000 Allows Lords over level 10 to promote. (barring Eliwood and Hector in their respective modes)
Knightcrest.gif Knight Crest 1 10000 Allows Cavaliers and Knights over level 10 to promote.
Orionsbolt.gif Orion's Bolt 1 10000 Allows Archers and Nomads over level 10 to promote.
Herocrest.gif Hero Crest 1 10000 Allows Fighters, Mercenaries, and Myrmidons over level 10 to promote.
Guidingring.gif Guiding Ring 1 10000 Allows Mages, Clerics, Monks, Shamans, and Troubadours over level 10 to promote.
Elysianwhip.gif Elysian Whip 1 10000 Allows Pegasus Knights and Wyvern Riders over level 10 to promote.
Oceanseal.gif Ocean Seal 1 50000 Allows Pirates over level 10 to promote.
Fellcontract.gif Fell Contract 1 50000 Allows Thieves over level 10 to promote.
Earthseal.gif Earth Seal 1 20000 Allows unpromoted units over level 10 to promote. (barring Lords, Pirates, Thieves, Dancers, and Bards)

[edit] Items which alter Stats

These items raise stats when used.

Name Uses Worth Notes
Angelicrobe.gif Angelic Robe 1 8000 Permanently raises MHP by 7.
Energyring.gif Energy Ring 1 8000 Permanently raises Str or Mgc by 2.
Secretbook.gif Secret Book 1 8000 Permanently raises Skl by 2.
Speedwings.gif Speedwings 1 8000 Permanently raises Spd by 2.
Goddessicon.gif Goddess Icon 1 8000 Permanently raises Luck by 2.
Dracoshield.gif Dracoshield 1 8000 Permanently raises Def by 2.
Talisman.gif Talisman 1 8000 Permanently raises Res by 2.
Boots.gif Boots 1 8000 Permanently raises Mov by 2.
Bodyring.gif Body Ring 1 8000 Permanently raises Con by 2.
Afadrops.gif Afa Drops 1 - Permanently raises all Growths by 5%.
The user also appears in the Battle History page.

[edit] Passive Items

The following are items which cannot be used, but bring other effects by holding it.

Name Uses Worth Notes
Delphishield.gif Delphi Shield - - Negates Bows' effectiveness towards fliers.
Ironrune.gif Iron Rune - - Protects the wielder from Criticals.
Silvercard.gif Silver Card 1 4000 Halves prices at shops and armories.
Membercard.gif Member Card 1 6000 Allows holder access to Secret Shops.
Redgem.gif Red Gem 1 5000 Can be sold for 2500G
Bluegem.gif Blue Gem 1 10000 Can be sold for 5000G
Whitegem.gif White Gem 1 20000 Can be sold for 10000G
Emblemseal.gif Emblem Seal 1 - Boosts holder's Hit and Eva by 10.

The Emblem Seal can only be obtained by linking the game with the Mario Kart Double Dash!! bonus disc.

[edit] Unit-Specific Items

The following items can only be used by certain characters.

Name Uses Worth Notes
Fillasmight.gif Filla's Might 15 - Allows Ninian and Nils to boost an ally's Str and Mgc by 10 for one turn.
Ninissgrace.gif Ninis's Grace 15 - Allows Ninian and Nils to boost an ally's Def and Res by 10 for one turn.
Setlitany.gif Set's Litany 15 - Allows Ninian and Nils to boost an ally's Eva by 10 for one turn.
Thorsire.gif Thor's Ire 15 - Allows Ninian and Nils to boost an ally's Crt by 10 for one turn.
Flametongue.gif Flametongue - - Negates enemy Def, +10 Str, +10 Skl, +20 Def, +10 Res.
Weapon stats: Range 1~3, 10 Mt, 100 Hit, 0 Crt, 0 Wt, 0 WExp.

Flametongue is usable only by the Fire Dragon.

Related Threads

Fire Emblem: Land of Vivica V.3 - New Weapon Lists! [Always Accepting!] - last post by @ Sep 1, 2006
Fire Emblem: The New War - Weapon List - last post by @ Nov 23, 2004
All Item Digits + Usage - last post by @ Dec 23, 2013
Most worthless items - last post by @ Jun 1, 2004
Items stolen from enemies - last post by @ Jun 2, 2005
Last edited by GhostMember on 21 October 2011 at 07:58
This page has been accessed 6,861 times.