Part 3, Chapter 2 Fire Emblem: Radiant Dawn
game Fire Emblem: Radiant Dawn
objective Defeat Boss
defeat Ike dies
units Allowed 16
units Gained None; required during base
boss Istvan
preceding chapter Laguz and Beorc
succeeding chapter River Crossing

The tactics used by the Gallian army prove effective, and like Flaguerre before it, Mugill falls to claw and steel. Before Begnion can react, the laguz overwhelm the remaining border defenses and cross into the Telgam region. With both defensive keeps overrun, Telgam falls like ripe fruit at the feet of the Laguz Alliance. Inspired by their success, the alliance takes advantage of this momentum to strike toward the very heart of the Begnion Empire. Dukes Gaddos and Seliora are horrified by the speed of the laguz advance. Banding together with the landowning nobles of the northern territories, the mass their armies in Seliora to oppose the Gallian assault. Using the Ribahn River, a tributary of the mighty Miscale, as a defensive front, the Begnion forces make their camps along its western bank in the Sestohl Plains.

To the Greil Mercenaries' surprise, Ranulf and the Laguz have devised a plan to halt Begnion's central army, to avoid being sandwhiched as they march towards the capitol. The Shipless Pirates, the Bird Tribe, will steal the army's supply before they can ground and catch up to the laguz army marching onward towards the capitol.

At the end of the battle, the Begnion Central Army is on the Laguz Alliance's tail, spawning the horrible thought that Tibarn failed and is now dead. Ranulf willingly attacks his own general, Skrimir, in hopes of swaying his decision to fight and instead retreat. Ranulf's bones are broken and Skrimir, despite his hesitation to do so, orders a retreat on Ranulf's behalf.


[edit] Script

Stormclouds/Base Conversations

[edit] Base

[edit] Info

  • What Goes Around: (*)
  • Item Shop: Obtain Silver Card (***)

[edit] Bargains

  • Wyrmslayer
  • Concoction
  • Arms Scroll

[edit] Items

[edit] Steal

  • Recover Enemy Bishop
  • Statue Frag Enemy Bishop
  • Coin Enemy Axe General
  • Bolting Enemy Thunder Sage
  • Elixir Enemy Istvan
  • Steel Sword/Storm Sword
  • Reaper Card

[edit] Boss

[edit] Normal/Hard Modes

Class Dragonmaster
Level 11
HP 46
Strength 26
Magic 3
Skill 23
Speed 20
Luck 6
Defense 24
Resistance 9
Move 9
Constitution 13
Weight 43
Weapon Mastery Lance - C; Axe - B

[edit] Reinforcements

  • End of turn 5
    • 1 Blade Paladin from north(Normal)
    • 1 Bow Paladin from north(Normal)
  • End of turn 6
    • 4 Blade Paladin from northeast corner(Normal)
    • 1 Bow Paladin from northeast corner(Normal)
    • 3 Dragonmaster from southwest corner(Normal)

[edit] New Units

[edit] Bonus Experience

  • Clear: (easy/normal: 2500), (hard: 1250)
  • In 15 turns: (easy/normal: 1250), (hard: 625)

[edit] Strategy

Last edited by Justin on 12 July 2012 at 14:37
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